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MrPoopie

Detachment Costume Advisor
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Everything posted by MrPoopie

  1. Amazing work. Pathfinders keep racking up new costumes.
  2. I haven't taken a look at his armor file syet but without trying to promote myself I can send you a link for the files I created. They used to be listed free on Thingiverse but had to be removed due to theft issues. Just PM me and I'll send you a link and you can decide for yourself.
  3. It's not a problem not wanting to post the vendor's info. We do our best not to mock anyone for their work and understand that 501st requirements are very in depth and not for everyone especially those who just want a display piece. Let us know if we can help out with anything else during your build.
  4. Yes 3D printed helmets can pass CRL and even Lancer specs if finished properly. There is really only 1 helmet file that I'm aware of that this is really possible with. Jesus Salmeron make a helmet model that is quite accurate. he has even made revisions from his original design so that it's easier to pass CRL requirements. That being said, you still need to make sure the finish work is done properly. Make sure that you use the "Version 2" helmet as it has the ear holes cut out. If you can post some pictures of the helmet file that you are wondering about we might able able to make a more informed decision. https://www.cgtrader.com/3d-print-models/hobby-diy/other/wearable-scout-trooper-helmet-by-jesus-salmeron-3d-print-model
  5. Looks good. You'll need to move the control box to the vertical harness strap.
  6. Holster snaps installed. They're a little bit tighter than I wanted. I forgot to account for the height of the snap but it's leather so it'll stretch. Just need to paint the snaps white and That part will be done.
  7. Finished Baton version 2. This one is more accurate.
  8. I thought about magnets originally too but then ran into some roadblocks trying to figure out placement on the center ring of the Baton. Ultimately I went with a 3D printed Baton and plastidipped the ribbed sections. This gives a nice amount of grip and looks and feels like rubber. Since the 3D parts are relatively light the friction from the Plastidip and leather straps seems to be more than enough to hold everything in place, at least through testing. The holster is in the process of being painted right now. Once it's dry I'll install the straps and we'll know if the test was correct.
  9. Which photos do you have? I have a few from the Sideshow figure and the official promo shot of the guy on the bike. If you're looking straight at the holster the right side overlaps the left side. Is this what you meant. That's my goal, is to add a white snap on each strap and let friction do the work of holding the Baton in place, it seemed to work really well in my test with the painters tape. I'll need to make it tight enough that even if it loosens over time it will still work. The large backing plate on the holster will be hidden behind the belt and secured with Chicago screws. I'm working on getting the belt parts painted and finished over the next couple of days.
  10. Welcome back. I have an Altmann helmet as well but some pretty bruised and battered SC armor. Let us know if you have any questions and be sure to check the CRL as it's been updated a few times since you were last building. While you're at it make sure to check out the Lancer requirements as I'm sure that's the route you're taking.
  11. If you really like the next seal and want to follow a CRL you can make a Jedi Fallen Order Scout. 😁
  12. Baton Holster. I wanted it to be more functional than just a rigid plastic piece. Using leather straps and buttons I should get the look right as well as being more realistic. The double straps will be glued together and the blue tape replaced with a white button snap. Luckily I had my old Baton still hanging around to test with.
  13. More work on belt parts. I made the correct pouches now (Thanks @Hask) and printed up all my front belt parts. The printers have been running full steam lately to get these parts produced. Now I just have to wait for my new stock of PETG to arrive. Got the belt cut too, this rubber stinks, and I may have to hang it outside for a week or two. I've got more than enough materials that I should be able to make extra pouches and belts for some other PTs.
  14. Good eye. It has been noted in the past. We acknowledge that some shots are flipped for the purpose of filming and storytelling and just handle it as that. For the sake of uniformity we only use the non-flipped Biker Scout. It always good to have folks willing to search for the little details.
  15. Congrats. Well earned.
  16. Which slicer are you using that makes those supports?
  17. Thanks. I always get this confused. Easy enough fix since I have a ridiculous amount of vinyl left and I can easy sell off the other small pouches.
  18. Well I guess I should make a build thread too. All the cool kids are doing it. First up are my belt pouches. I made a couple of sets of these this weekend. I've already got my boots, gloves, and pants
  19. That's great and I'll update the post to reflect the change as soon as we can verify the new part.
  20. Alain Rivard Trooper Files Breakdown of the Alain Rivard files. I’ve had these files for quite some time and they are by far the most accurate overall but still not without some inaccuracies. You should no problems with approval with this kit with a few exceptions. Helmet: Suffers from being too narrow like all the rest. Details are quite accurate. Eyes are a bit too wide hiding the tears when viewed from directly in front. Greebles are very good. Shoulder: A bit too thick but details are all good. Strange “hump” on front leading edge. Bicep: Too thick. Forearm: Details seem pretty accurate but my models were missing the left forearm. This may have been fixed at some point but I’m not aware of it. Hand: Very accurate and include the leading edge ovals. Chest: Shape is a bit off and sides near armpits should taper outward just slightly as it goes down towards the waist. Missing the facet on the side areas which leaves a slight triangular overhang with the front facets (difficult to describe). Very thick overall. Missing buckles. Back: Very accurate and includes all the small detail bits on the back box. Has extra raised area near shoulder strap area. This isn’t a problem as it will be covered by the shoulder straps. Slightly thick overall. Back greebles are very accurate. Abs: Mostly accurate. Missing some of the side triangles, front looks very good. Back abs are very accurate as well. Does not include any lower lip area to hide underneath belt which may make it difficult to line everything up properly but is something that can be fixed. Belt: Front center box has an oval shaped recess which should be rectangular. Does not include slight bevel in the sides of the boxes. Missing the cover for the larger back pouch as well as the blaster holster. Baton holster is inaccurate and includes a longer version which would go the bottom length of the baton. This would need to be removed. Baton holster does not look like it one end over the other where it buttons. Thermal Detonator: Main body shape is fairly accurate. “lid” area should be slightly larger than the surrounding body. Endcaps are not accurate. One button should be round. Cod: Lowest part of the cod is a bit too angular and cuts back at too extreme of an angle. Shin: Fairly accurate. Missing oval inset area near buckle. Buckles not included. Boots: Missing toe cover. Ankle and heel covers should be symmetrical. Baton: Fairly accurate. Ends of baton should be tapered and not mushroom shaped.
  21. Here are the shots of the Do3D Forearms. You can see the details are a bit off on the main part of the arm and the "side wings" are missing the proper overall shape as well as the diagonal detailing. The forearms are also missing the oval inlay on the leading edge (not visible in the CRL photo). The above CRL photo isn't an exact replica of the screen-used armor either, just keep that in mind. Here is a better look at the proper forearms as seen on the Sideshow figure.
  22. One step ahead of you.
  23. I've uploaded the full Patrol Trooper armor set. Please go check out the link in the Vendor section.
  24. Here's the breakdown for the Do3D files. I decided it made more sense to finally just put this in a new thread for everyone to easily see. I'll put the breakdown for my files up soon but I'll let another armorer critique it instead of me.
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