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Heatshock

501st Pathfinder
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Everything posted by Heatshock

  1. ok based on the discussions here is the new CRL for the base costumes MUST HAVE * Comply with ALL CRL - BASE Must Have Requirements * NO part of the Kashyyyk (Scout) Trooper uses any part of the Biker Scout costume. Biker Scout parts are NOT ACCEPTABLE for use on the Kashyyyk Trooper. * Weathering is STRONGLY encouraged, layered or topical. PAINT RECOMMENDATIONS - HARD ARMOUR * Chrome undercoat or applied topically * Krylon khaki tan for the base color/custom mix available - check with armourers for samples * Polly scale, Panzer Olive green F505113/Humbrol no 78 * Tamiya Color, Flat Earth (brown) FX-52 item # 81359 * black/grey/white misting as appropriate **** previously mentioned 'yellow' is NO LONGER part of the paint scheme **** ARMOUR * Chest plate - 2 black straps connecting chest and back plates. - flush join at the sides - THE OVERLAPPING DETAIL WAS ONLY SEEN ON 3D RENDERS Back plate with tank. - Tank and back plate must be one piece - Tank must have top greeblie - Tank top greeblie is BLACK - Black detail stripe across the tank * 2 shoulder bells * 2 bicep pieces - left bicep armor must have grey strap and specific greeb - all painted grey - right bicep armor must have greeblies painted grey * 2 forearm pieces - with 2 straps for each piece of armor. - straps are grey in colour * Cod piece. - triangular in shape - covered in cloth and painted in camo pattern to match armour * 2 pieces of knee armour - specific black/dark grey straps for each piece of knee armour. * 2 complete shin armor pieces that are seamless. - 2 khaki or white belts on each shin - Black buckle and a smaller clip on each belt. * 2 pieces of boot armor - 4 black rings , 2 for each boot. - 1/2 inch "O" ring HELMET * Fan-made helmet * visor with reflective green lens * full set of greeblies - 2 breathers, triangle piece, five bar snout piece and visor bolts * rectangular slot on the visor measuring 2.5 to 2.75 inches long and 0.75 inches wide - centred in the middle of the visor * note on paint - the INSIDE of the visor is painted the same base colour as the armour NOT black WEAPON * DC-15 long or short rifle. SOFT GOODS * Jacket and pants or jumpsuit with the correct (or as close as possible camo.) Can be dyed DMP (british) desert camo. Dye them brown and black to get them close. - Leg pouches measuring 7 inches by 5 inches with a biased cut flap on the outside - placed in the correct position - off-grey/tan or oatmeal riding patch on inner thigh made of leather or suede * Cummerbund. No molle vest or variant. - appearance of 2 tones, whether the effect is achieved with weathering or in actual actual construction - appearance should suggest a darker base with lighter vertical stripes - midsection belt that goes around the cummerbund. - 2 vertical black stripes to go on cummerbund belt on the front - 16 pouches of accepted size and shape (note different flap configurations) + 2 long front pouches + 2 small rectangle front pouches + 8 small side pouches + 2 long back pouches. + 2 large rectangle back pouches. - pouches are either cloth covered and painted with a khaki base+camo pattern or covered with multi-cam cloth * belt and buckle - grey with black insets - buckle - dark grey/gunmetal grey * 2 drop boxes with 4 straps hung from belt and belt buckle - are either cloth covered and painted with camo pattern or covered with multi-cam cloth * gauntlet-style gloves - black leather to the wrists and brown gauntlet sections - 2 rubber greeblies (grey or taupe) on brown leather gauntlet part of the glove - grey belt around the wrist FOOTWEAR * Boots. - soles have SIMILIAR curved shape in between the heel and sole - main body of boot is beige coloured - similar to Biege Desert Military Boots - khaki or tan soles. Required * Balaclava to wear underneath helmet MAY HAVE (Optional but acceptable) * Binoculars, "Star Wars" style
  2. I've used plastidip in scratch builds, its like latex in a can I'd use the rattle can though but if you are trying to save cash, primer is enough Grumpy - those literally too me 20 min to do! will put it all together and see what you guys think ;D Nate
  3. remember to take into account the new CRL discussions on colours and such boys. and welcome to teh Swamp!
  4. most of the makers wont cast in grey. grey is often a mix of white resin with black dye,so difficult to be consistent. even MB greebs werent grey mate for the straps, the base was a thin sheet of styrene. the grey parts just foam or more styrene id say grey primer with lack weathering/misting should do mate nate
  5. in preparation for changes in CRL; I thought I would have a play at this simple black elastic 1st installed like on other costumes some styrene sheet and foam.glued together installed BEHIND the strap which got me thinking, it actually looks different from a normal clone strap in other ways which looks more like this Screen cap - the grey bits are wided than ur typical clone elbow straps
  6. ok this is my problem with calling it tan (this is about colour as well, no the shape fo the following boots); most people think of tan boots as this which in my opinion is too much to the brown side of tan but these are also classified as tan as well; and is much better colour compared to screen used light tan? to do away with the tan versus white argument, as I know there are proponents on both sides of the argument, I propose we change the colour term to BIEGE or SANDY? Just look it up on google as "Biege Desert MIlitary Boot" Here are some examples We agree its not white and it isnt tan, but a light tan?? So if we change the description, it means all can come away from the argument without loosing face. It also indicates that the shoe is a lighter shade rather than straight forward tan, and that it isnt pure white (as per 3D renders?). Win Win I think guys??? so new CRL would say Soles have SIMILIAR curved shape in between the heel and sole Main body of boot is beige/sandy coloured Khaki or tan soles. Nate
  7. No worries mate, I got you covered. Drop me a pm with your.address .
  8. No worries mate, I got Tommy covered. Drop me a pm with your.address .
  9. I think we are trying too define in words a colour which is atypical hence the problem.I take point point Kevin. But like I said above, it's really neither. Maybe we need a.new descriptor? Sand coloured? Canvas? Magnolia? Maybe a colour chart, with tan on one end and white on the other, I'll post up when I get home. However, I agree, based on screen grabs it's not white, but then again, the original crl decision was not based on the screen grab. Nate
  10. we'll be waiting mate stay safe
  11. courtesy of DR - cheers again mate! its inconsistent, but the 2 long boxes at the back are definately whiter. If it were merely lighting, both boxes would be different shades on the above shot. again, if the push is for screen accuracy - we should include Mr Bungle's original recommendation/suggestion of white/grey misting ACTUALLY into the CRL. tbh - I think this would be too far, and we should accept the current CRL wth this addition Pouches are either cloth covered and painted with a khaki base+camo pattern or covered with multi-cam cloth. Sits just under the chest armor down to the waist, only a small space should visible between the bottom of the chest armor and the upper most boxes.
  12. I believe you mate; just wondering. the scene appears the same on the DVD; kinda blurry- just wanted to confirm it wasnt just my bad electronics-Fu cheers for the hard work if it were up to me, the boot you posted up should be good to go for clearance mate
  13. I would agree sir - glad we are on the same page Nate
  14. it doesnt really matter about logic of what the colour is what it is. to be honest - with all the supposed technology in the helmets and the fact that they are fighting droids - would camouflage be of any use anyways? lets expand this to wider Clone Army - none of them bother to camouflage or colour co-ordinate? Its camo cos the artist thought it was cool Purely from the colour point of view though - on screen the boots look bleached out or off white. 3D render IS white. If you want to use logic, then it dictates that its a weathered white. But I digress. anyway - the question at the start of this thread is wrong isnt it? the original question was "white or tan" - the answer? NEITHER!!! thanks to DR for BR screen grab - again its this pic there no way that is tan. compare it to the sand. no way is it pure white either. light tan, faded tan, tan boots misted with white, white boots misted with sand, biege. Argue how you like, buts its neither of the 2 pure colours. It needs to look faded or bleached out. Is the compromise proposal of "off white or light tan body with tan soles." OK with everyone then? Nate
  15. ok - thanks to chef, material is wierd in real life! for all the inference of evolution of one trooper to the other - it doent matter. on screen, it still looks very textured thanks to DR for the BR screen grab so NOT grey - agreed. but are we happy to accept suede? the screen grab still looks like leather. or for practical sake, we accept both?
  16. BR screen grab courtesy of DR definately 2tone. Yes is may be light or shadow, but thats how it appears in the shots. So the CRL will be worded that way ie appearance of 2 tone, whether the effect is achieved with weathering or actual 2-tone grey on construction? I agree with Grumpy on this - the tannish look is probably a result of weathering or some camo pattern
  17. brilliant man - thanks for the effort is there any way you could get that pic down at the beach, the one with the trooper being shot and him falling back? when it was initially release on wookipaedia; the debate was that was a 3D render of the scene, not how it appears in the movie?
  18. Allan - not critisng bro! Tbh, I'm happy with the pics w have if everyone else is. If everyone else hates the 3d being used as a ref and only wants how it looked on screen, then I say we forget abt having 2 diff specs. I personally like the 3D appearance, but I've come from clone CRL teams. Nate
  19. There is no real consensus tbh. It set a precedence when I ran a consultation for the last crl. On ct.net, individual crl teams discussed the.costume, but final say was with that crl team to decide. The problem with crl a is that there will always be some who disagree with at least some part of it. Also, it's only a guideline, not the law. 3 issues 1. We still don't have blue rays screen caps 2. Do we really want 2 grades (and I think lvl 1 and lvl 2 designations rather than higher or lower grade is better as it eliminates the who is better element); or just the one based on screen look 3. More opinions pls Also major thanks to grumpy for the work done. Nate
  20. so any more information fellow Kashyyyks? The proposed idea would be what would be considered..."screen accurate." for the basic requirements and 3D render additions for the higher clearance (as per other established clone CRLs) First are the basic requirements. Following those will be the comparisons to those listed to achieve an advanced status. Basic requirements that are currently stated with the following changes: **Be aware that the phrase "As close as possible" will be used a few times, because it pertains to this area.** 1. Soft parts (Undersuit) - this would stay the same. This would stay the same due to availability of materials. If there is a camo undersuit that, when dyed dark brown, and it comes "as close as possible" then it could be accepted. Remember, it's availability. Not everybody can get the same camo suits. 2. Boots: Change from current "main body of boot: white" to "off white or light tan body with tan soles." And the boots could be any style that the owner can get that, when modified, will look "as close as possible" to the screen style. (Once again, availability of material.) 3. Gloves: Stay as is. (Grey knuckle pad, grey wrist strap - no need for buckle detail) 4. Elbow straps: if screen accuracy is what we want the it will have to be one piece strap. Centre of strap is black with two grey strips on the outside. 5. Camo paint style: Same as current. This is where the phrase "As close to what's seen in the movie" applies. Not everybody will paint the same. So "as close as possible" should still stay as is. 6. Change color of riding patch from grey to off-grey/tan (oatmeal) 7. Cummerbund - 2-tone grey cummerbund with camo colored weathering. Base is grey - 2-tone effect with either weathering or actual different coloured straps. Can accentuate with camo and mud weathering. The shade of grey coloring will depend on what type of material you use to make the cummerbund. Now for the advanced status. This is still "screen accurate" like the above, but with more detailing to be dang near exactly what's in the movie. 1. Soft parts: British DPM pants and shirt. In my opinion (Others can agree or disagree) these have the closest pattern to what's seen in the movie. Still remove all unwanted pockets, and blah-blah. Dye dark brown with a touch of black to achieve the proper level of darkness. 2. Boots: Finding the boots that look exactly like the boots in the movie. They must have the same tread and sole as depicted in Ep. III. Actual shoe, replica or modded shoes base. As this is the higher clearance - we go with the 3D render colour of white. 3. Gloves: Same style with slight color changes. The knuckle pads and wrist strap would be a slight tan-grey color instead of just grey. (As pointed out by KWDesigns). Once again, open for debate, but this would be for the higher status, if wanted. After looking at picture after, those particular parts do appear to have a tan appearance to them. Plus, the addition of the "buckle" on the wrist strap. (Also in the same tannish-grey color) Still open for comments, but it's for the higher status. Nobody says that you have to do it. 4. Elbow straps - based on the 3D render - its 2 separate grey straps (Remember, this is just for the advanced status, not a requirement). 5. Camo paint style: This should be really detailed to resemble what's seen in the movie. It would not use any "patterns" or what we all do now. Airbrushing (Or whatever style of painting you prefer) to get the blending, shading, weathering, and battle damage. As with all clone CRLs (please check CRLs if you do not believe me eg Bacara, Galactic marines are the good examples) - the basic requirement is still based on images from the movie. Please post any input, comments, or concerns. That way, those that are currently in the middle of builds, will get the final CRL to go by, and not worry if they have to make changes based on our currently incomplete CRL. The advanced status is only a suggestion, not a requirement.
  21. BDU look sgood mate - even the pockets! I do the velcro thing with my shin armour too
  22. It's not a flat colour on the bund. Be it shadow or lighting, it doesnt matter, it's 2 different shades. As it appears on screen. Whether dark/light grey or normal grey/light grey or light grey/even lighter grey, it's the 2 tone-ness that's key. Only IMO of course Also if we do go for a higher accuracy, a should follow the other clone crls. The majority of which incorporate 3d render detail into their higher spec eg galactic marines, Bacara. With all due respect to marcel, he's worked on tb CRL. But this is essentially a clone CRL. Like the idea of right sole. Again with clone CRL changes there was a grace period eg the big change with animated gear only having animated armour last year? The CRL can change, but it's only fair that people md build aren't left hanging by our, more or less arbitrary decisions. Multicam - I think we leave as before, the CRL was left wide open before because of the inconsistency, both versions were in there. The buckle detail is only seen on 3d renders. The strap yes. The Buckle no, afaik. So we prob don't need to include it in the basic requirements at all?
  23. Does that mean 2 tone bund mate? It's grey with lighter grey in ur wording? Also boots should be off white or light tan as seems to be the concerns on the boot thread Remove the buckle requirement on the glove? Evidence for that comes from 3d renders.
  24. it boils down to a fundamental change to what we use as our base line. to me, the 3d renders are the equivalent of finding the original prop for say, the stormtroopers. in their original state, as they were meant to appear. you of course realise as well, that a lot of MB armour was actually based on these pics. the pghfett/bc parts on the screen. hence the diff looks to the armour and it isnt silver, its chrome, like grees. although both silver and chrome clear. afaik it is only really seen on the 3d renders.
  25. agreed kev, a light shade of tan. i would add off white. based on the screen grabs. btw grey soles arent in the crl. not sure why the crow boots ended up having grey soles. nether the GM nor the CB boots have grey soles. Its been fed back to Gio. Glad to hear yours came through as well mate. nate
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