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Heatshock

501st Pathfinder
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Everything posted by Heatshock

  1. nope - I sent you the document mate but yep want me to submit again. Not sure how its done mate; who does the actual uploading?
  2. soz guys - 2 recent deaths; one expected and the other not has kept me from fulfilling ALL my duties on these and other boards. but that is done and dusted - so back now will be catching up with pm's - I have not gone some people have been asking me about the suede for CB riding patches - would there be interest in posting em off from the UK? DR I know you are in for a set, apologies for not keeping in touch anyone else lmk in the next few weeks, I will try and get an order in, and then post out from me Nate
  3. thats what i keep tying to explain. we are setting an acceptable standard. its not going to be agreed by all because essentially, so much of this costume is opinion on blurry images (screen cap wise) if we want to keep changing the crl every time someone disagrees with one aspect of the published crl, we will never have one accepable standard.
  4. cos like other clone costumes, the lvl2 is what is seen on the 3d render eg grey line under the gm eyes, neck trim on bacara. other costumes use ths too, the atat helmet is white on screen so its gven lvl 1, but the vtual prop was/is grey, given lvl 2. the original crl was written intentionally to be vague, as we only had one level of clearance and to accomodate the ingle strap versus dual strap camps.
  5. I would go for a little darker - here are ours on a very rare sunny day in the UK. mines faded a bit too, unless your dye quality is better in the US! the original just out of wash dye
  6. to be fair - he did mention that he is gonna add more weathering in and potentially more misting at the end I like the colour of the body of the shoe - a nice compromise biege
  7. ok re-proposal Level I - metallic undercoat; silver or chrome recommended. Amount is dependent on individual troopers. Level II - must have chrome undercoat, must be weathered removing the statement "from none-at-all to heavily weathered is acceptable." With the amount not being stipulated you could go from a tiny fleck of metal undercoat showing through under your armpit to more weathering like on mine. technically also there could have been completely clean and new kashyyyk troopers who had no weathering? (of course, then you could argue for white boots as well - but lets not go there )
  8. Good man I thought I was the only one seeing that???? The argument being that there are really only two scenes in which we get good enough shots of the trooper to see details.. So technically, you can argue that in some.scenes.you don't see it. This is the reason why its difficult tho do crls for clones based purely on screen seen shots. The 3d render should be the definitive evidence cos that is how the costume should have looked like without being altered by lighting, or shading or artist hastiness. It's the equivalent of having the actual.screen used prop in hand as reference. Instead we use the.hazy shots from only a few angles from a costume which is only seen for a few minutes on the screen.
  9. updated metallic undercoat options
  10. ok here is the proposal for changes in the CRL Level I - metallic undercoat; silver or chrome recommended. Amount is dependent on individual troopers from none-at-all to heavily weathered is acceptable. Level II - must have chrome undercoat The variable amount will then cover both people who want none to those you want it more weathered. Acceptable?
  11. Also under coat doesn't mean you have to scrap the paint job. 2 ways of doing this effect, you have layered, where you do start a a metal base. You mask off areas as you add the additional layers on top. Or topical, which is a matter of adding it on the top AFTER you have completed your paint job. Its often done as part of the weathering process.The technique is often called dry brushing. It created a lovely effect.
  12. there is no doubt in my mind that there is a metallic undercoat. as apparently we dont care what the actual item was in the 3D render, but by going by seconds worth of screen time on blurry shots which look like they were hurried bashed together - then I would say the majority of shots (ie outside of the Hero scene and the Beach Assault scene) show NO undercoat (actually you see very poor detail of the whole costume) Compromise position: Level I - metallic undercoat; silver or chrome. We can make it optional as its not seen in ALL screen shots, but that would interpretating things on the letter of the law, rather than the spirit. Level II - must have chrome undercoat What I would like to see - and this is only MY opinion - is Chrome undercoat on BOTH the Level I and II paint jobs. But I am only one voice. more opinions welcomed guys, we cant make this on 2 opinions only!
  13. BR screen grabs showing metallic show through 3D render showing chrome or "shiny metal" if you prefer (I am sure there are more, btu thats all I have in my PC at the moment) please remember as well - when we say chrome, we dont mean shiny untouch metal that has to be shined before trooping. I used chrome in mine. Then it was acrylic washed, and then misted with rattle can black. Here is my 'shiny metal' part at the back of my back tank
  14. No not in his entire armour. BUT, it does state in the CRL about chrome on his "face, nose and dome are chrome" hence the picture above where u have gree helmet and the hero trooper with that metallic bit on his shoulder to compare to. Looking at the profile of the gree helmet, the whole chin area, the face and that grey area on the dome don't appear very shiny to me either. But those are the ares described as chrome on the gree CRL. Also on the gree CRL, the shoulder bells and the biceps have a base of chrome. So the same questions apply (1) is there a metallic undercoat of not - my answer is yes (2) is it chrome? - in so much as it matches the metallic stuff on gree, and the gree metallic stuff is called chrome; then yes. However happy to compromise to silver or chrome? Perhaps a third question (3) the metal colour showing through is definite on the 3d renders, limited on screen grabs (hero scene, back shot of the trooper on beach storming scene). Should this detail then be only on level 2? Personally I think it should be on both level 1 and 2. Nate
  15. ok thats 1 opinion I think there is some sort of shiny metallic thing under the armour paint job - is it chrome or chrome-like material not so sure, I'd like to think so as it matches up with Gree's armour. The Cmdr Gree CRL describes that metallic stuff as chrome as well - but lets look at that scene again; the so called "Hero" seen ie just before attempting to kill Yoda. Which is really the only on screen shot of the metallic stuff there is some metallic stuff there. Chrome or not - I can be convinced either way. while I would like to be consistent with the Gree CRL, its not overly convincing on screen grabs. In terms of 3D renders - its seen all over the place, but again, non distinct so 2 questions: (1) is there a metallic undercoat of not - my answer is yes (2) is it chrome? - in so much as it matches the metallic stuff on gree, and the gree metallic stuff is called chrome; then yes any other opinions?
  16. Weathering, shading, usual arguments Chrome like grees would make sense Sense being a relative term as no other clone has metal underneath , except gree and kashyyyyk troopers
  17. I was wrong - you can see some chrome peaking through the shoulder bell on this BR grab
  18. those asking where we stipulated cloth covered - this BR grab care of DR. Not a smooth surface, but striations like a cloth incidentally, in the same light, the top pouch is also a lighter base compared to the base colour of the armour
  19. nope - there was 1st the arguement about what constituted an actual screen grab then dissecting blurry images which where shaded and shadowed inconsistently - and yes those were off Blue Ray grabs! lots of the nitty gritty details in Level II were included in the 2012 basic CRL, but have now been separated there was never ever a wrong or right, it is opinion. Not having an actual physical item makes these CRLs a nightmare!
  20. That's what this thread is for. Discussed by the people who have an interest, condensed from compromises made. The so called high res screen grab has turned out to be a high res 3d render or at least an enhanced view of the screen shot - so can no longer be used as screen seen. Lots of the details were actually identified on the 3d renders were part of basic requirement in the 2012 CRL, so can no longer be considered screen seen and have been moved to level II. Lots of the arguments have be about colour and shades - and we can argue to the cows come home and not everyone will always agree with everyone else, but the above is the concensus we had agreed on. As far as I am concerned, this is what has been discussed and agreed to by consensus. Not everyone is gonna agree with all that has been said, but is the best compromise we have agreed to. Level I is based on screen seen. Level II on the 3D renders like other clone CRLs - it adds details not seen on screen just due to the nature of the technology. It is similar to the ATAT helmet argument - Level I is screen seen ie white, Level II is actual prop ie grey Boot shape has always been a contention - so we have, as always compromised and allowed for modded boots rather than insisting everyone gets a replica. True replica or found boot is Level II. Its not a big group, and the Kashyyyks dont get as much traffic through here - just cos its a rare costume. We did have a long consultation process the last time, as the costume was being developed and people had to build and paint and show before we could agree on how something was done. Much is the same at the moment. As yet, no one person will have all the basic requirements as we speak - I am modding my gear up and should be done in a week or 2. MB armour is no longer being made, and SC armour is currently being finished. We arent based on a movie thats been out 30 years, and theres lot to disagree about, but I am happy to publish as is above. But as always - we will grow and adapt as time goes by. The above format is what was handed in to you last time Marcel.
  21. Level II clearance ie 41st Elite Status this is mostly similar to above, but incorporates the 3D render information MUST HAVE * Comply with ALL CRL - BASE Must Have Requirements * NO part of the Kashyyyk (Scout) Trooper uses any part of the Biker Scout costume. Biker Scout parts are NOT ACCEPTABLE for use on the Kashyyyk Trooper. * Weathering is STRONGLY encouraged, layered or topical. PAINT RECOMMENDATIONS - HARD ARMOUR * Chrome undercoat – layered or applied topically, must be weathered * Krylon khaki tan for the base color/custom mix available - check with armourers for samples * Polly scale, Panzer Olive green F505113/Humbrol no 78 * Tamiya Color, Flat Earth (brown) FX-52 item # 81359 * black/grey/white misting as appropriate **** previously mentioned 'yellow' is NO LONGER part of the paint scheme **** ARMOUR * Chest plate - 2 black straps connecting chest and back plates. - overlapping on the sides, back plate OVER the front Back plate with tank. - Tank and back plate must be one piece - Tank must have top greeblie - Tank top greeblie is BLACK * 2 shoulder bells * 2 bicep pieces - left bicep armor must have grey strap and specific greeb - all painted grey - right bicep armor must have greeblies painted grey * 2 forearm pieces - with 2 separate grey straps for each piece of armor. * Cod piece. - triangular in shape - covered in cloth and painted in camo pattern to match armour * 2 pieces of knee armour - specific black/dark grey straps for each piece of knee armour. * 2 complete shin armor pieces that are seamless. - 2 khaki or white belts on each shin - Black buckle and a smaller clip on each belt. * 2 pieces of boot armor - 4 black rings , 2 for each boot. - 1/2 inch "O" ring HELMET * Fan-made helmet * visor with reflective green lens * full set of greeblies - 2 breathers, triangle piece, five bar snout piece and visor bolts * rectangular slot on the visor measuring 2.5 to 2.75 inches long and 0.75 inches wide - centred in the middle of the visor * note on paint - the INSIDE of the visor is painted the same base colour as the armour NOT black WEAPON * DC-15 long or short rifle. SOFT GOODS * Jacket and pants or jumpsuit with the correct (or as close as possible camo.) Can be dyed DMP (british) desert camo. Dye them brown and black to get them close. - Leg pouches measuring 7 inches by 5 inches with a biased cut flap on the outside - placed in the correct position - oatmeal riding patch on inner thigh made of leather or suede * Cummerbund. No molle vest or variant. - appearance of 2 tones of grey, whether the effect is achieved with weathering or in actual construction - appearance should suggest a darker base with lighter vertical stripes - khaki/tan weathering encouraged - midsection belt that goes around the cummerbund. - 2 vertical black stripes to go on cummerbund belt on the front - 16 pouches of accepted size and shape (note different flap configurations) + 2 long front pouches + 2 small rectangle front pouches + 8 small side pouches + 2 long back pouches. + 2 large rectangle back pouches. - pouches are either cloth covered and painted with a khaki base+camo pattern or covered with multi-cam cloth * belt and buckle - grey with black insets - buckle - dark grey/gunmetal grey * 2 drop boxes with 4 straps hung from belt and belt buckle - are either cloth covered and painted with a khaki base+camo pattern or covered with multi-cam cloth * gauntlet-style gloves - black leather to the wrists and brown gauntlet sections - 2 rubber greeblies (taupe) on brown leather gauntlet part of the glove - grey belt with buckle around the wrist FOOTWEAR * Boots. - Body of boot is white - khaki or tan soles. - Soles modified to have arch and sole detail matching specific style of boot / accurate replica / actual found item Required * Balaclava to wear underneath helmet MAY HAVE (Optional but acceptable) * Binoculars, "Star Wars" style
  22. Basic Clearance MUST HAVE * Comply with ALL CRL - Must Have Requirements * NO part of the Kashyyyk (Scout) Trooper uses any part of the Biker Scout costume. Biker Scout parts are NOT ACCEPTABLE for use on the Kashyyyk Trooper. * Weathering is STRONGLY encouraged, layered or topical. PAINT RECOMMENDATIONS - HARD ARMOUR * metallic undercoat; silver or chrome recommended. Can be applied layered style or topically. * amount is dependent on individual troopers. * Krylon khaki tan for the base color/custom mix available - check with armourers for samples * Polly scale, Panzer Olive green F505113/Humbrol no 78 * Tamiya Color, Flat Earth (brown) FX-52 item # 81359 * black/grey/white misting as appropriate **** previously mentioned 'yellow' is NO LONGER part of the paint scheme **** ARMOUR * Chest plate - 2 black straps connecting chest and back plates. - flush join at the sides - THE OVERLAPPING DETAIL WAS ONLY SEEN ON 3D RENDERS Back plate with tank. - Tank and back plate must be one piece - Tank must have top greeblie - Tank top greeblie is BLACK * 2 shoulder bells * 2 bicep pieces - left bicep armor must have grey strap and specific greeb - all painted grey - right bicep armor must have greeblies painted grey * 2 forearm pieces - with 2 straps for each piece of armor. - straps are grey in colour * Cod piece. - triangular in shape - covered in cloth and painted in camo pattern to match armour * 2 pieces of knee armour - specific black/dark grey straps for each piece of knee armour. * 2 complete shin armor pieces that are seamless. - 2 khaki or white belts on each shin - Black buckle and a smaller clip on each belt. * 2 pieces of boot armor - 4 black rings , 2 for each boot. - 1/2 inch "O" ring HELMET * Fan-made helmet * visor with reflective green lens * full set of greeblies - 2 breathers, triangle piece, five bar snout piece and visor bolts * rectangular slot on the visor measuring 2.5 to 2.75 inches long and 0.75 inches wide - centred in the middle of the visor * note on paint - the INSIDE of the visor is painted the same base colour as the armour NOT black WEAPON * DC-15 long or short rifle. SOFT GOODS * Jacket and pants or jumpsuit with the correct (or as close as possible camo.) Can be dyed DMP (british) desert camo. Dye them brown and black to get them close. - Leg pouches measuring 7 inches by 5 inches with a biased cut flap on the outside - placed in the correct position - off-grey/tan or oatmeal riding patch on inner thigh made of leather or suede * Cummerbund. No molle vest or variant. - appearance of 2 tones of grey, whether the effect is achieved with weathering or in actual actual construction - appearance should suggest a darker base with lighter vertical stripes - midsection belt that goes around the cummerbund. - 2 vertical black stripes to go on cummerbund belt on the front - 16 pouches of accepted size and shape (note different flap configurations) + 2 long front pouches + 2 small rectangle front pouches + 8 small side pouches + 2 long back pouches. + 2 large rectangle back pouches. - pouches are either cloth covered and painted with a khaki base+camo pattern or covered with multi-cam cloth * belt and buckle - grey with black insets - buckle - dark grey/gunmetal grey * 2 drop boxes with 4 straps hung from belt and belt buckle - are either cloth covered and painted with camo pattern or covered with multi-cam cloth * gauntlet-style gloves - black leather to the wrists and brown gauntlet sections - 2 rubber greeblies (grey or taupe) on brown leather gauntlet part of the glove - grey belt around the wrist FOOTWEAR * Boots. - soles have SIMILIAR curved shape in between the heel and sole - main body of boot is beige coloured - similar to Biege Desert Military Boots - khaki or tan soles. Required * Balaclava to wear underneath helmet MAY HAVE (Optional but acceptable) * Binoculars, "Star Wars" style
  23. so for the elite status - what if we change it to * Boots. - Body of boot is white - khaki or tan soles. - Soles modified to have arch and sole detail matching specific style of boot / accurate replica / actual found item
  24. Level II clearance ie 41st Elite Status this is mostly similar to above, but incorporates the 3D render information MUST HAVE * Comply with ALL CRL - BASE Must Have Requirements * NO part of the Kashyyyk (Scout) Trooper uses any part of the Biker Scout costume. Biker Scout parts are NOT ACCEPTABLE for use on the Kashyyyk Trooper. * Weathering is STRONGLY encouraged, layered or topical. PAINT RECOMMENDATIONS - HARD ARMOUR * Chrome undercoat or applied topically * Krylon khaki tan for the base color/custom mix available - check with armourers for samples * Polly scale, Panzer Olive green F505113/Humbrol no 78 * Tamiya Color, Flat Earth (brown) FX-52 item # 81359 * black/grey/white misting as appropriate **** previously mentioned 'yellow' is NO LONGER part of the paint scheme **** ARMOUR * Chest plate - 2 black straps connecting chest and back plates. - overlapping on the sides, back plate OVER the front Back plate with tank. - Tank and back plate must be one piece - Tank must have top greeblie - Tank top greeblie is BLACK - Black detail stripe across the tank * 2 shoulder bells * 2 bicep pieces - left bicep armor must have grey strap and specific greeb - all painted grey - right bicep armor must have greeblies painted grey * 2 forearm pieces - with 2 separate grey straps for each piece of armor. * Cod piece. - triangular in shape - covered in cloth and painted in camo pattern to match armour * 2 pieces of knee armour - specific black/dark grey straps for each piece of knee armour. * 2 complete shin armor pieces that are seamless. - 2 khaki or white belts on each shin - Black buckle and a smaller clip on each belt. * 2 pieces of boot armor - 4 black rings , 2 for each boot. - 1/2 inch "O" ring HELMET * Fan-made helmet * visor with reflective green lens * full set of greeblies - 2 breathers, triangle piece, five bar snout piece and visor bolts * rectangular slot on the visor measuring 2.5 to 2.75 inches long and 0.75 inches wide - centred in the middle of the visor * note on paint - the INSIDE of the visor is painted the same base colour as the armour NOT black WEAPON * DC-15 long or short rifle. SOFT GOODS * Jacket and pants or jumpsuit with the correct (or as close as possible camo.) Can be dyed DMP (british) desert camo. Dye them brown and black to get them close. - Leg pouches measuring 7 inches by 5 inches with a biased cut flap on the outside - placed in the correct position - oatmeal riding patch on inner thigh made of leather or suede * Cummerbund. No molle vest or variant. - appearance of 2 tones, whether the effect is achieved with weathering or in actual construction - appearance should suggest a darker base with lighter vertical stripes - khaki/tan weathering encouraged - midsection belt that goes around the cummerbund. - 2 vertical black stripes to go on cummerbund belt on the front - 16 pouches of accepted size and shape (note different flap configurations) + 2 long front pouches + 2 small rectangle front pouches + 8 small side pouches + 2 long back pouches. + 2 large rectangle back pouches. - pouches are either cloth covered and painted with a khaki base+camo pattern or covered with multi-cam cloth - appropriate weathering with white and/or grey * belt and buckle - grey with black insets - buckle - dark grey/gunmetal grey * 2 drop boxes with 4 straps hung from belt and belt buckle - are either cloth covered and painted with a khaki base+camo pattern or covered with multi-cam cloth * gauntlet-style gloves - black leather to the wrists and brown gauntlet sections - 2 rubber greeblies (taupe) on brown leather gauntlet part of the glove - grey belt with buckle around the wrist FOOTWEAR * Boots. - Body of boot is white - khaki or tan soles. - Soles need a curved shape in between the heel and sole as close to the KC Pit Crewe boot soles/replica/found item Required * Balaclava to wear underneath helmet MAY HAVE (Optional but acceptable) * Binoculars, "Star Wars" style
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