Hey guys, I think this may be my first time posting over here so sorry I just now got around to it.
I see a lot of speculation floating around so hopefully I can give some info to help clear up some of the uncertainties.
If you guys have any questions concerning the efx scout lid, feel free to ask and I'll do my best to answer.
Still no definitive pricing or release dates yet, so just thought I'd get that out of the way first.
The biggest complaint I've heard from people about the lid is the weathering job.
I've handled all the helmets in the archives, as well as the one now owned by propstore (previously owned by Sansweet).
I can tell you that the weathering on all the originals still around have a LOT of variance to them.
Some had more intense weathering, some had less, but they were all done in the same manner.
When I weathered the prototype legend, I modeled it directly off the original we used from the archives.
If you don't prefer the styling of the weathering of the prototype, then that means you don't prefer the look of the original helmet we used, because the weathering was a very close match.
If you closely examine the weathering on the original helmets, they appear to be a bit on the random sloppy side. But that's how they were done for the film.
On film they look great, but sitting on a shelf, in my opinion the weathering just sort of becomes more 'noticeable'.
But rather than perform an idealized weathering job, we chose to match the weathering as it was done for the originals.
And since we had fantastic in-hand reference of an original helmet, that was the one I used to match the weathering to.
Hopefully at some point we'll be able to post pics of that particular original so you can see the weathering and how it compares to the prototype.
At this point in time as far as I know, we haven't decided what will distinguish the limited from the legend.
I don't think we will be using a mixture of ABS and fiberglass, only fiberglass as far as I know.
ABS is just out of the question for mass production.
Having a factory try to replicate the difficult process of joining, filling, sanding/blending the halves together would be VERY time consuming with inconsistent results which translates into costing a lot more to produce, not to mention significantly more vulnerable to damage. It would be a quality control nightmare.
For one example, collectors would be wanting replacements at the first sign of a paint crack (which could easily be caused with just a bit of flexing the helmet) where all the halves are joined. All it takes is once slight squeeze or spreading open when trying to get your big melon head in it and boom, paint crack.
Most of the originals show paint cracking in the seams and if we made them in the exact same manner we'd have the same high risk.
It's fine for a film prop where it won't show up on screen, but not okay for a high priced collectible. As a prop collectible company, you have to take those kinds of things into consideration.
And it's a different world when managing the production of a 1000 pieces vs making a few out of your garage.
And yes, in case there was any uncertainty, all the original scout helmets are painted white and not bare ABS.
For the efx prototypes, we used the original production molds for everything except for the faceplate, chin cup, and eye lens.
For those pieces, we took molds from the interior of a screen-used helmet.
All these molds were vac-formed and assembled into a 1st gen helmet of the production molds, and then molded from the outside to produce fiberglass pieces.
Hope that helps.
Like I said if you guys have any other questions, feel free to ask and I'll do my best to answer.
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