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Vekzer

PFD Recruit
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Everything posted by Vekzer

  1. Oh yeah for sure! It's all separate. Main helmet, Peak, Faceplate, Snout Greeb, bolt covers and eventually the chin cup and a visor buck for those that want to Vac-form a visor for a perfect fit. Once I've gotten the whole helmet to a decent point, I'll search for bolt dimensions, whip them up and make sure everything fits nice so nothing will need to be modified post print! Apologies if my terminology for parts is wrong. It's just what I've come to name them myself 😅
  2. Thanks bud! Appreciate the input. The bolts are just placeholders so far. They will be exactly how you've shown when I get there! And regarding the aerator, that again is just a placeholder 😬😅 I should have posted a list with all the things I'm aware needs altering when I posted this thread.. But as usual, I'm rushing around messaging/posting while I'm at work.. haha! Again, thanks for input 😁 Edit: Thanks for the link! I'll be sure to check it out 😄
  3. P.S. I'll leave these shots here so you can see a comparison with the screen used lid. Even if the renders are old now.
  4. Hi all, I've been posting my progress on the RPF but was recently approached by ImperialWalker and asked if I'd come share with you guys. This model is actually the first one I've attempted solely within the Sculpt environment of Fusion 360 (minus the snout greebs, which I know needs altering.. It's an old model I threw on to get a feel for the whole look). For the most part, I've been working on what I call the Faceplate, so I know there's lots to alter on the rest of the helmet. But for the most part, I'm happy with how it's looking. I'm keen to get everyone's input on this so don't hesitate to comment! Anyway.. Enough text, thanks for checking it out and here's the latest renders!...
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