Hardcase_ltfad Posted September 8, 2022 Share Posted September 8, 2022 Here's my specialist! Am I ready for application? Let me know what you think In the first pictures my buckles on my shins are on the wrong sides but I fixed this in the later photos. Just haven't taken another set of full length photos yet. Imgur album 1 Quote Link to comment Share on other sites More sharing options...
BikerScout007 Posted September 8, 2022 Share Posted September 8, 2022 Glad you fixed the buckles. Biggest issue for me is the weathering. There's just too much of it and it's a bit too deliberate. Not sure how you did it -- if you used acrylics I would grab some rubbing alcohol and knock it back a lot. The in game trooper looks like this. I would go for that: But the build itself looks good. Hip armor could be better, but it's not the worst I've seen. Good job overall, I'd just really pull back on the weathering. Quote Link to comment Share on other sites More sharing options...
Hardcase_ltfad Posted September 8, 2022 Author Share Posted September 8, 2022 Thank you! It's airbrushed a acrilic black wash. I was curious about why the weathering is too heavy. If something is weathered, couldn't something be more weathered? Also, I had considered another thing in battlefront. Since this is where the specialist is originating from, as you go through gameplay if you are in a natural environment you'll slowly gain more and more weathering as you play until you're pretty heavily weathered. Does that have any effect on what we view as canon, and the limitations of accumulated grime? I did wanted to give my character the appearance that he'd been through hell so all the weathering is intentionally heavy. Thank you very much for your assistance and insight, I really appreciate all the help. 22 minutes ago, BikerScout007 said: Glad you fixed the buckles. Biggest issue for me is the weathering. There's just too much of it and it's a bit too deliberate. Not sure how you did it -- if you used acrylics I would grab some rubbing alcohol and knock it back a lot. The in game trooper looks like this. I would go for that: But the build itself looks good. Hip armor could be better, but it's not the worst I've seen. Good job overall, I'd just really pull back on the weathering. Quote Link to comment Share on other sites More sharing options...
BikerScout007 Posted September 8, 2022 Share Posted September 8, 2022 I mean... when you start getting into "your character and what your character has been through and what he will do" I'd say you were bordering more on Cosplay than what we do in the Legion -- which is more along the lines of reenactment. The CRL calls for moderate weathering, and in my opinion, you've gone past that into heavy. We don't have any canon references of heavy weathering and that's why it's not an option. Now bear in mind, the Detachment doesn't do approvals -- your GML does. And if they look at it and feel fine about the weathering, you'll be approved. It's not up to me. This is all just my opinion based on experience. But chances are the GML is going to look at the CRL photo and compare it to yours and say you need to knock it back. That's my advice! Do with it what you will. Quote Link to comment Share on other sites More sharing options...
Hardcase_ltfad Posted September 8, 2022 Author Share Posted September 8, 2022 1 hour ago, BikerScout007 said: I mean... when you start getting into "your character and what your character has been through and what he will do" I'd say you were bordering more on Cosplay than what we do in the Legion -- which is more along the lines of reenactment. The CRL calls for moderate weathering, and in my opinion, you've gone past that into heavy. We don't have any canon references of heavy weathering and that's why it's not an option. Now bear in mind, the Detachment doesn't do approvals -- your GML does. And if they look at it and feel fine about the weathering, you'll be approved. It's not up to me. This is all just my opinion based on experience. But chances are the GML is going to look at the CRL photo and compare it to yours and say you need to knock it back. That's my advice! Do with it what you will. Oh no I didn't mean it like that, I'm really not into building a back story, or anything of the sort. That's fine for some, just not for me. I only meant I like the heavier weathered look. I hadn't seen anything against that so figured it wasn't a big deal if something was more weathered. I mean we do have examples of heavily weathered troopers, if not shoretrooper exactly. But thank you very much for your opinions and insight, being able to get feedback like this helps me tremendously, as I slowly grow my experience. Quote Link to comment Share on other sites More sharing options...
BikerScout007 Posted September 8, 2022 Share Posted September 8, 2022 4 minutes ago, Hardcase_ltfad said: Oh no I didn't mean it like that, I'm really not into building a back story, or anything of the sort. That's fine for some, just not for me. I only meant I like the heavier weathered look. I hadn't seen anything against that so figured it wasn't a big deal if something was more weathered. I mean we do have examples of heavily weathered troopers, if not shoretrooper exactly. But thank you very much for your opinions and insight, being able to get feedback like this helps me tremendously, as I slowly grow my experience. The level of weathering allowed for a particular trooper is purely based on what the canon sources tell us. That's why Scouts and Patrols are "Light", Shoretrooper is "Moderate" and Mando Scout is "moderate to heavy". Because that's how they look in the sources. The CRL does say "Moderate" so that's what you are limited to. And the photos in the CRL give you an idea of what you should be shooting for. But like I said above, your GML might be like "looks fine to me" and approve you. I don't think that's what will happen based on my experience, but there's not always consistency from GML to GML. Hey always happy to talk about this stuff. Questions like these help others learn. Quote Link to comment Share on other sites More sharing options...
KOtrooper Posted September 9, 2022 Share Posted September 9, 2022 Your forearm armor is rotated too much but that's more of a kitting issue and shouldn't prevent approval. Wedging some foam in there will prevent that. Also agree the weathering is too heavy. The airbrush technique also doesn't fit well with the look of the Shoretrooper. It's too smooth and consistent. I'd tone it back, like @BikerScout007 suggested. If you troop with other Shoretroopers, you don't want your weathering to stand out too much from the others. Quote Link to comment Share on other sites More sharing options...
Hardcase_ltfad Posted September 9, 2022 Author Share Posted September 9, 2022 7 hours ago, KOtrooper said: Your forearm armor is rotated too much but that's more of a kitting issue and shouldn't prevent approval. Wedging some foam in there will prevent that. Also agree the weathering is too heavy. The airbrush technique also doesn't fit well with the look of the Shoretrooper. It's too smooth and consistent. I'd tone it back, like @BikerScout007 suggested. If you troop with other Shoretroopers, you don't want your weathering to stand out too much from the others. So do you think if we happen to see heavily weathered ST in Andor, it will be adjusted then? Quote Link to comment Share on other sites More sharing options...
BikerScout007 Posted September 9, 2022 Share Posted September 9, 2022 22 minutes ago, Hardcase_ltfad said: So do you think if we happen to see heavily weathered ST in Andor, it will be adjusted then? No because it would have to be to a Shoretrooper Specialist. As they only exist in Battlefront 2 currently, it's unlikely they will show up in "Andor". Quote Link to comment Share on other sites More sharing options...
Hardcase_ltfad Posted September 9, 2022 Author Share Posted September 9, 2022 Ah ok so it's also specific to each variant wether or not something can be weathered. Well I must say, I wish I knew this stuff before I started 😂 Quote Link to comment Share on other sites More sharing options...
BikerScout007 Posted September 9, 2022 Share Posted September 9, 2022 2 minutes ago, Hardcase_ltfad said: Ah ok so it's also specific to each variant wether or not something can be weathered. Well I must say, I wish I knew this stuff before I started 😂 Yes, each Shoretrooper has its own CRL -- and thus their own requirements. Just like a Return of the Jedi Scout can't be weathered like one from The Mandalorian. That's why we encourage folks to come to the Detachment before they start building! Quote Link to comment Share on other sites More sharing options...
Hardcase_ltfad Posted September 9, 2022 Author Share Posted September 9, 2022 Ah yes I've been here since March but didn't update here. I've just been in contact with my Garrison. I had touched on this earlier, but I don't think it was addressed directly, so forgive me for bringing it up again On 9/8/2022 at 3:56 PM, Hardcase_ltfad said: Also, I had considered another thing in battlefront. Since this is where the specialist is originating from, as you go through gameplay if you are in a natural environment you'll slowly gain more and more weathering as you play until you're pretty heavily weathered. Does that have any effect on what we view as canon, and the limitations of accumulated grime? And that has led me to another query, since the crls are specific, does that also mean that for the BF builds. Other weathering such as scratches and scuffs also need to be made as close as possible to the game rendering? In regards to the positions and sizes. Like since they're from the game, all the troopers in the game probably all have the same weathering. Do we treat it as almost like a boba Fett and try to get chipping the same? Quote Link to comment Share on other sites More sharing options...
BikerScout007 Posted September 9, 2022 Share Posted September 9, 2022 42 minutes ago, Hardcase_ltfad said: Ah yes I've been here since March but didn't update here. I've just been in contact with my Garrison. I had touched on this earlier, but I don't think it was addressed directly, so forgive me for bringing it up again And that has led me to another query, since the crls are specific, does that also mean that for the BF builds. Other weathering such as scratches and scuffs also need to be made as close as possible to the game rendering? In regards to the positions and sizes. Like since they're from the game, all the troopers in the game probably all have the same weathering. Do we treat it as almost like a boba Fett and try to get chipping the same? No we don't get down to that level of exactness when it comes to the weathering. Look -- my advice to you is just apply for approval. There's a chance your GML might be like "LOOKS GOOD TO ME" and this is all moot. And if they aren't, well you already know where to start. Quote Link to comment Share on other sites More sharing options...
Hardcase_ltfad Posted September 10, 2022 Author Share Posted September 10, 2022 I already did last week😁 waiting to hear. Sorry if I exasperated you with the questions. 1 Quote Link to comment Share on other sites More sharing options...
BikerScout007 Posted September 10, 2022 Share Posted September 10, 2022 15 hours ago, Hardcase_ltfad said: I already did last week😁 waiting to hear. Sorry if I exasperated you with the questions. Not at all! Just giving you advice based on my experience. Good luck on your approval and if you need help we are here for you. 1 Quote Link to comment Share on other sites More sharing options...
Hardcase_ltfad Posted September 10, 2022 Author Share Posted September 10, 2022 18 minutes ago, BikerScout007 said: Not at all! Just giving you advice based on my experience. Good luck on your approval and if you need help we are here for you. Thanks mate! I'll update when I hear back! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.